Files
UnrealEngine/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_EventNodeInterface.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
507 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "K2Node_EventNodeInterface.generated.h"
struct FEdGraphSchemaAction;
UINTERFACE(MinimalAPI, meta=(CannotImplementInterfaceInBlueprint))
class UK2Node_EventNodeInterface : public UInterface
{
GENERATED_BODY()
};
class IK2Node_EventNodeInterface
{
GENERATED_BODY()
public:
virtual TSharedPtr<FEdGraphSchemaAction> GetEventNodeAction(const FText& ActionCategory) = 0;
};