Files
UnrealEngine/Engine/Source/Editor/GraphEditor/Public/GraphEditorDragDropAction.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

129 lines
5.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/UnrealString.h"
#include "CoreMinimal.h"
#include "EdGraph/EdGraphPin.h"
#include "EdGraph/EdGraphSchema.h"
#include "Input/DragAndDrop.h"
#include "Input/Reply.h"
#include "Internationalization/Text.h"
#include "Layout/Visibility.h"
#include "Math/Vector2D.h"
#include "Styling/SlateColor.h"
#include "Templates/SharedPointer.h"
#include "UObject/WeakObjectPtrTemplates.h"
#define UE_API GRAPHEDITOR_API
class SGraphNode;
class SGraphPanel;
class SWidget;
class UEdGraph;
class UEdGraphNode;
class UEdGraphPin;
class UEdGraphSchema;
struct FEdGraphSchemaAction;
struct FSlateBrush;
// Base class for drag-drop actions that pass into the graph editor and perform an action when dropped
class FGraphEditorDragDropAction : public FDragDropOperation
{
public:
DRAG_DROP_OPERATOR_TYPE(FGraphEditorDragDropAction, FDragDropOperation)
UE_API FGraphEditorDragDropAction();
UE_API void SetHoveredPin(UEdGraphPin* InPin);
UE_API void SetHoveredNode(const TSharedPtr<SGraphNode>& InNode);
UE_API void SetHoveredNode(UEdGraphNode* InNode);
UE_API void SetHoveredGraph(const TSharedPtr<SGraphPanel>& InGraph);
UE_API void SetHoveredCategoryName(const FText& InHoverCategoryName);
UE_API void SetHoveredAction(TSharedPtr<struct FEdGraphSchemaAction> Action);
void SetDropTargetValid( bool bValid ) { bDropTargetValid = bValid; }
// Interface to override
virtual void HoverTargetChanged() {}
UE_DEPRECATED(5.6, "Use the version of the function accepting FVector2f; this Slate API no longer interfaces directly with double-precision scalars and vectors.")
UE_API virtual FReply DroppedOnPin(FVector2D ScreenPosition, FVector2D GraphPosition) UE_SLATE_DEPRECATED_VECTOR_VIRTUAL_FUNCTION;
UE_API virtual FReply DroppedOnPin(const FVector2f& ScreenPosition, const FVector2f& GraphPosition);
UE_DEPRECATED(5.6, "Use the version of the function accepting FVector2f; this Slate API no longer interfaces directly with double-precision scalars and vectors.")
UE_API virtual FReply DroppedOnNode(FVector2D ScreenPosition, FVector2D GraphPosition) UE_SLATE_DEPRECATED_VECTOR_VIRTUAL_FUNCTION;
UE_API virtual FReply DroppedOnNode(const FVector2f& ScreenPosition, const FVector2f& GraphPosition);
UE_DEPRECATED(5.6, "Use the version of the function accepting FVector2f; this Slate API no longer interfaces directly with double-precision scalars and vectors.")
UE_API virtual FReply DroppedOnPanel(const TSharedRef< SWidget >& Panel, FVector2D ScreenPosition, FVector2D GraphPosition, UEdGraph& Graph) UE_SLATE_DEPRECATED_VECTOR_VIRTUAL_FUNCTION;
UE_API virtual FReply DroppedOnPanel(const TSharedRef< SWidget >& Panel, const FVector2f& ScreenPosition, const FVector2f& GraphPosition, UEdGraph& Graph);
virtual FReply DroppedOnAction(TSharedRef<struct FEdGraphSchemaAction> Action) { return FReply::Unhandled(); }
virtual FReply DroppedOnCategory(FText Category) { return FReply::Unhandled(); }
// End of interface to override
virtual bool IsSupportedBySchema(const UEdGraphSchema* Schema) const { return true; }
UE_API bool HasFeedbackMessage();
UE_API void SetFeedbackMessage(const TSharedPtr<SWidget>& Message);
UE_API void SetSimpleFeedbackMessage(const FSlateBrush* Icon, const FSlateColor& IconColor, const FText& Message, const FSlateBrush* SecondaryIcon = nullptr, const FSlateColor SecondaryColor = FSlateColor());
protected:
UE_API UEdGraphPin* GetHoveredPin() const;
UE_API UEdGraphNode* GetHoveredNode() const;
UE_API UEdGraph* GetHoveredGraph() const;
/** Constructs the window and widget if applicable */
UE_API virtual void Construct() override;
UE_API virtual EVisibility GetIconVisible() const;
UE_API virtual EVisibility GetErrorIconVisible() const;
private:
// The pin that the drag action is currently hovering over
FEdGraphPinReference HoveredPin;
// The node that the drag action is currently hovering over
TWeakObjectPtr<UEdGraphNode> HoveredNode;
// The graph that the drag action is currently hovering over
TSharedPtr<SGraphPanel> HoveredGraph;
protected:
// Name of category we are hovering over
FText HoveredCategoryName;
// Action we are hovering over
TWeakPtr<struct FEdGraphSchemaAction> HoveredAction;
// drop target status
bool bDropTargetValid;
};
// Drag-drop action where an FEdGraphSchemaAction should be performed when dropped
class FGraphSchemaActionDragDropAction : public FGraphEditorDragDropAction
{
public:
DRAG_DROP_OPERATOR_TYPE(FGraphSchemaActionDragDropAction, FGraphEditorDragDropAction)
// FGraphEditorDragDropAction interface
UE_API virtual void HoverTargetChanged() override;
UE_API virtual FReply DroppedOnPanel(const TSharedRef< SWidget >& Panel, const FVector2f& ScreenPosition, const FVector2f& GraphPosition, UEdGraph& Graph) override;
UE_API virtual FReply DroppedOnPin(const FVector2f& ScreenPosition, const FVector2f& GraphPosition) override;
// End of FGraphEditorDragDropAction
static TSharedRef<FGraphSchemaActionDragDropAction> New(TSharedPtr<FEdGraphSchemaAction> InActionNode )
{
TSharedRef<FGraphSchemaActionDragDropAction> Operation = MakeShareable(new FGraphSchemaActionDragDropAction);
Operation->SourceAction = InActionNode;
Operation->Construct();
return Operation;
}
protected:
UE_API virtual void GetDefaultStatusSymbol(const FSlateBrush*& PrimaryBrushOut, FSlateColor& IconColorOut, FSlateBrush const*& SecondaryBrushOut, FSlateColor& SecondaryColorOut) const;
/** */
TSharedPtr<FEdGraphSchemaAction> SourceAction;
};
#undef UE_API