29 lines
535 B
C++
29 lines
535 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "HAL/PlatformCrt.h"
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#include "SGraphNode.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#define UE_API GRAPHEDITOR_API
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class UEdGraphNode;
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class SGraphNodeDefault : public SGraphNode
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{
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public:
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SLATE_BEGIN_ARGS( SGraphNodeDefault )
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: _GraphNodeObj( static_cast<UEdGraphNode*>(NULL) )
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{}
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SLATE_ARGUMENT( UEdGraphNode*, GraphNodeObj )
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SLATE_END_ARGS()
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UE_API void Construct( const FArguments& InArgs );
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};
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#undef UE_API
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