27 lines
800 B
C++
27 lines
800 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "DetailsViewPropertyGenerationUtilities.h"
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FDetailsViewPropertyGenerationUtilities::FDetailsViewPropertyGenerationUtilities(SDetailsViewBase& InDetailsView)
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: DetailsViewPtr(StaticCastWeakPtr<SDetailsViewBase>(InDetailsView.AsWeak()))
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{
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}
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const FCustomPropertyTypeLayoutMap& FDetailsViewPropertyGenerationUtilities::GetInstancedPropertyTypeLayoutMap() const
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{
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if (TSharedPtr<SDetailsViewBase> DetailsView = DetailsViewPtr.Pin())
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{
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return DetailsView->GetCustomPropertyTypeLayoutMap();
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}
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static FCustomPropertyTypeLayoutMap Empty;
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return Empty;
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}
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void FDetailsViewPropertyGenerationUtilities::RebuildTreeNodes()
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{
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if (TSharedPtr<SDetailsViewBase> DetailsView = DetailsViewPtr.Pin())
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{
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DetailsView->RerunCurrentFilter();
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}
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} |