Files
UnrealEngine/Engine/Source/Editor/RewindDebuggerInterface/RewindDebuggerInterface.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

19 lines
349 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RewindDebuggerInterface : ModuleRules
{
public RewindDebuggerInterface(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"SlateCore",
"TraceServices"
}
);
}
}