Files
UnrealEngine/Engine/Source/Editor/WorkspaceMenuStructure/WorkspaceMenuStructure.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

23 lines
418 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WorkspaceMenuStructure : ModuleRules
{
public WorkspaceMenuStructure(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"SlateCore",
"Slate"
}
);
if (Target.bCompileAgainstEditor)
{
PublicDependencyModuleNames.Add("EditorStyle");
}
}
}