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UnrealEngine/Engine/Source/Runtime/Datasmith/DirectLink/Public/DirectLinkSceneSnapshot.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

30 lines
590 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/Map.h"
#include "Containers/Set.h"
#include "DirectLinkCommon.h"
#include "Templates/SharedPointer.h"
namespace DirectLink
{
class FElementSnapshot;
class ISceneGraphNode;
class FSceneSnapshot
{
public:
TMap<FSceneGraphId, TSharedRef<FElementSnapshot>> Elements;
FSceneIdentifier SceneId;
};
TSet<ISceneGraphNode*> DIRECTLINK_API BuildIndexForScene(ISceneGraphNode* RootElement);
TSharedPtr<FSceneSnapshot> DIRECTLINK_API SnapshotScene(ISceneGraphNode* RootElement);
} // namespace DirectLink