Files
UnrealEngine/Engine/Source/Runtime/InstallBundleManager/InstallBundleManager.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
429 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class InstallBundleManager : ModuleRules
{
public InstallBundleManager(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"ApplicationCore",
"Core",
"IoStoreOnDemandCore",
"Json"
}
);
PublicIncludePathModuleNames.AddRange(
new string[] {
"Json"
}
);
}
}