Files
UnrealEngine/Engine/Source/Runtime/StreamingPauseRendering/StreamingPauseRendering.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
624 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class StreamingPauseRendering : ModuleRules
{
public StreamingPauseRendering(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Engine",
"MoviePlayer",
"Slate",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"InputCore",
"RenderCore",
"CoreUObject",
"RHI",
"SlateCore",
}
);
}
}