Files
UnrealEngine/Engine/Source/Runtime/WebBrowser/Private/Native/NativeJSStructDeserializerBackend.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

22 lines
559 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "NativeJSScripting.h"
#include "Backends/JsonStructDeserializerBackend.h"
#include "Serialization/MemoryReader.h"
class FNativeJSStructDeserializerBackend
: public FJsonStructDeserializerBackend
{
public:
FNativeJSStructDeserializerBackend(FNativeJSScriptingRef InScripting, FMemoryReader& Reader);
virtual bool ReadProperty( FProperty* Property, FProperty* Outer, void* Data, int32 ArrayIndex ) override;
private:
FNativeJSScriptingRef Scripting;
};