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UnrealEngine/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Private/trio/Concepts.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
427 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "trio/Concepts.h"
namespace trio {
Readable::~Readable() = default;
Writable::~Writable() = default;
Seekable::~Seekable() = default;
Openable::~Openable() = default;
Closeable::~Closeable() = default;
Controllable::~Controllable() = default;
Bounded::~Bounded() = default;
Buffered::~Buffered() = default;
Resizable::~Resizable() = default;
} // namespace trio