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UnrealEngine/Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Private/MassVisualizer.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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628 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MassVisualizer.h"
#include "MassVisualizationComponent.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(MassVisualizer)
AMassVisualizer::AMassVisualizer()
{
RootComponent = CreateDefaultSubobject<USceneComponent>(TEXT("SceneComp"));
RootComponent->SetMobility(EComponentMobility::Static);
VisComponent = CreateDefaultSubobject<UMassVisualizationComponent>(TEXT("VisualizerComponent"));
// MassVisualizers are created by the subsystems and should not be exposed to users or allowed to be deleted.
#if WITH_EDITORONLY_DATA
bListedInSceneOutliner = false;
#endif
}