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UnrealEngine/Engine/Source/Runtime/VerseCompiler/Public/uLang/Toolchain/CommandLine.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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434 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "uLang/Common/Common.h"
#include "uLang/CompilerPasses/CompilerTypes.h" // for SCommandLine
namespace uLang
{
namespace CommandLine
{
VERSECOMPILER_API void Init(int ArgC, char* ArgV[]);
VERSECOMPILER_API void Init(const SCommandLine& Rhs);
VERSECOMPILER_API bool IsSet();
VERSECOMPILER_API const SCommandLine& Get();
}
} // namespace uLang