Files
UnrealEngine/Engine/Plugins/ChaosCloth/Source/ChaosCloth/ChaosCloth.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

27 lines
655 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ChaosCloth : ModuleRules
{
public ChaosCloth(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"ClothingSystemRuntimeCommon",
"ClothingSystemRuntimeInterface",
"Engine",
"Chaos",
"ChaosCaching"
}
);
SetupModulePhysicsSupport(Target);
PrivateDefinitions.Add("CHAOS_INCLUDE_LEVEL_1=1");
bDisableAutoRTFMInstrumentation = true;
}
}