Files
UnrealEngine/Engine/Plugins/Developer/ProjectLauncher/Source/CommonLaunchExtensions/CommonLaunchExtensions.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

33 lines
523 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CommonLaunchExtensions : ModuleRules
{
public CommonLaunchExtensions(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
[
"Core",
"CoreUObject",
"Json",
"Slate",
"SlateCore",
"Sockets",
"TraceLog",
"ProjectLauncher",
"DeveloperSettings"
]);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
[
"UnrealEd",
"Engine"
]);
}
}
}