33 lines
802 B
C++
33 lines
802 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "InterchangeFbxParserModule.h"
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#include "InterchangeFbxParserLog.h"
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#include "Modules/ModuleInterface.h"
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#include "Modules/ModuleManager.h"
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#define LOCTEXT_NAMESPACE "FInterchangeFbxParserModule"
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DEFINE_LOG_CATEGORY(LogInterchangeFbxParser);
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FInterchangeFbxParserModule& FInterchangeFbxParserModule::Get()
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{
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return FModuleManager::LoadModuleChecked< FInterchangeFbxParserModule >(INTERCHANGEFBXPARSER_MODULE_NAME);
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}
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bool FInterchangeFbxParserModule::IsAvailable()
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{
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return FModuleManager::Get().IsModuleLoaded(INTERCHANGEFBXPARSER_MODULE_NAME);
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}
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void FInterchangeFbxParserModule::StartupModule()
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{
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}
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IMPLEMENT_MODULE(FInterchangeFbxParserModule, InterchangeFbxParser);
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#undef LOCTEXT_NAMESPACE // "InterchangeFbxParserModule"
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