Files
UnrealEngine/Engine/Plugins/Media/PixelStreaming2/Source/PixelStreaming2Input/Private/InputMessage.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

21 lines
414 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "InputMessage.h"
#include "PixelStreaming2InputEnums.h"
namespace UE::PixelStreaming2Input
{
FInputMessage::FInputMessage(uint8 InId)
: Id(InId)
, Structure({})
{
}
FInputMessage::FInputMessage(uint8 InId, TArray<EPixelStreaming2MessageTypes> InStructure)
: Id(InId)
, Structure(InStructure)
{
}
} // namespace UE::PixelStreaming2Input