38 lines
730 B
C#
38 lines
730 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class MetaHumanSequencer : ModuleRules
|
|
{
|
|
public MetaHumanSequencer(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PublicDependencyModuleNames.AddRange(new string[] {
|
|
"Core",
|
|
"Engine",
|
|
"MovieScene",
|
|
"MediaCompositing",
|
|
"MovieSceneTools",
|
|
"MovieSceneTracks",
|
|
"Sequencer",
|
|
"CaptureDataCore"
|
|
});
|
|
|
|
PrivateDependencyModuleNames.AddRange(new string[] {
|
|
"CoreUObject",
|
|
"UnrealEd",
|
|
"ModelingOperators",
|
|
"GeometryCore",
|
|
"Slate",
|
|
"SlateCore",
|
|
"MediaCompositingEditor",
|
|
"MediaAssets",
|
|
"ImgMedia",
|
|
"ToolMenus",
|
|
"Persona",
|
|
"ControlRig",
|
|
"MetaHumanCaptureData",
|
|
"MetaHumanCore",
|
|
});
|
|
}
|
|
}
|