Files
UnrealEngine/Engine/Source/Developer/FileUtilities/Private/ZipArchivePrivate.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#if WITH_ENGINE
#include "Logging/LogMacros.h"
DECLARE_LOG_CATEGORY_EXTERN(LogZipArchive, Display, Display);
#endif