Files
UnrealEngine/Engine/Source/Developer/HierarchicalLODUtilities/Public/HierarchicalLODUtilitiesModule.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

39 lines
1014 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#define UE_API HIERARCHICALLODUTILITIES_API
class FHierarchicalLODProxyProcessor;
class IHierarchicalLODUtilities;
class IHierarchicalLODUtilitiesModule : public IModuleInterface
{
public:
virtual FHierarchicalLODProxyProcessor* GetProxyProcessor() = 0;
virtual IHierarchicalLODUtilities* GetUtilities() = 0;
};
/**
* IHierarchicalLODUtilities module interface
*/
class FHierarchicalLODUtilitiesModule : public IHierarchicalLODUtilitiesModule
{
public:
UE_API virtual void ShutdownModule() override;
UE_API virtual void StartupModule() override;
/** Returns the Proxy processor instance from within this module */
UE_API virtual FHierarchicalLODProxyProcessor* GetProxyProcessor() override;
UE_API virtual IHierarchicalLODUtilities* GetUtilities() override;
private:
FHierarchicalLODProxyProcessor* ProxyProcessor;
IHierarchicalLODUtilities* Utilities;
};
#undef UE_API