Files
UnrealEngine/Engine/Source/Developer/Linux/LinuxTargetPlatformSettings/Private/LinuxTargetPlatformClasses.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
618 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*=============================================================================
LinuxTargetPlatformClasses.cpp: Implements the module's UClasses.
=============================================================================*/
#include "CoreMinimal.h"
#include "LinuxTargetSettings.h"
#include "LinuxTargetPlatformSettings.h"
/* ULinuxTargetSettings structors
*****************************************************************************/
ULinuxTargetSettings::ULinuxTargetSettings( const FObjectInitializer& ObjectInitializer )
: Super(ObjectInitializer)
{ }