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UnrealEngine/Engine/Source/Editor/Blutility/Classes/EditorUtilityActorComponent.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
471 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/**
* Base class of any editor-only actor components
*/
#pragma once
#include "Components/ActorComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "EditorUtilityActorComponent.generated.h"
class UObject;
UCLASS(MinimalAPI, Abstract, Blueprintable, meta = (ShowWorldContextPin))
class UEditorUtilityActorComponent : public UActorComponent
{
GENERATED_UCLASS_BODY()
};