Files
UnrealEngine/Engine/Source/Editor/RenderResourceViewer/RenderResourceViewer.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

32 lines
533 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RenderResourceViewer : ModuleRules
{
public RenderResourceViewer(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"WorkspaceMenuStructure",
"ContentBrowser",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"InputCore",
"SlateCore",
"Slate",
"RHI",
"DeveloperSettings",
"TreeMap",
}
);
}
}