Files
UnrealEngine/Engine/Source/Programs/BaseTextureBuildWorker/BaseTextureBuildWorker.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
593 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class BaseTextureBuildWorker : TextureBuildWorker
{
public BaseTextureBuildWorker(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(new string[]
{
"CoreUObject",
"Engine",
});
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"TextureBuild",
"TextureBuildUtilities",
"TextureFormat",
"TextureFormatASTC",
"TextureFormatDXT",
"TextureFormatETC2",
"TextureFormatIntelISPCTexComp",
"TextureFormatUncompressed",
});
}
}