Files
UnrealEngine/Engine/Source/Programs/NetworkPredictionTests/NetworkPredictionTests.Target.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

20 lines
472 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
[SupportedPlatforms("Win64", "Linux")]
public class NetworkPredictionTestsTarget : TestTargetRules
{
public NetworkPredictionTestsTarget(TargetInfo Target) : base(Target)
{
bCompileAgainstEngine = true;
bCompileAgainstApplicationCore = true;
bUsesSlate = false;
bUsePlatformFileStub = true;
bMockEngineDefaults = true;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
}
}