Files
UnrealEngine/Engine/Source/Programs/UnrealBuildAccelerator/StorageProxy/UbaStorageProxy.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

25 lines
581 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
[SupportedPlatforms(UnrealPlatformClass.Desktop)]
public class UbaStorageProxy : ModuleRules
{
public UbaStorageProxy(ReadOnlyTargetRules Target) : base(Target)
{
PrivatePCHHeaderFile = "../Core/Public/UbaCorePch.h";
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
StaticAnalyzerDisabledCheckers.Clear();
PrivateDependencyModuleNames.AddRange(new string[] {
"UbaCore",
"UbaCommon",
});
PrivateDefinitions.AddRange(new string[] {
"_CONSOLE",
});
}
}