Files
UnrealEngine/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardAssetProvider.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

21 lines
605 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "BehaviorTree/BlackboardAssetProvider.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(BlackboardAssetProvider)
//----------------------------------------------------------------------//
// UBlackboardAssetProvider
//----------------------------------------------------------------------//
#if WITH_EDITOR
IBlackboardAssetProvider::FBlackboardOwnerChanged IBlackboardAssetProvider::OnBlackboardOwnerChanged;
#endif
UBlackboardAssetProvider::UBlackboardAssetProvider(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}