Files
UnrealEngine/Engine/Source/Runtime/IOS/IOSPlatformFeatures/IOSPlatformFeatures.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

16 lines
298 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class IOSPlatformFeatures : ModuleRules
{
public IOSPlatformFeatures(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"Engine"
});
}
}