Files
UnrealEngine/Engine/Source/Runtime/LiveLinkMessageBusFramework/LiveLinkMessageBusFramework.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

22 lines
444 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class LiveLinkMessageBusFramework : ModuleRules
{
public LiveLinkMessageBusFramework(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.Add("Messaging");
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Serialization",
"LiveLinkInterface",
"MessagingCommon"
}
);
}
}