Files
UnrealEngine/Engine/Source/Runtime/PakFile/PakFile.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

16 lines
442 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class PakFile : ModuleRules
{
public PakFile(ReadOnlyTargetRules Target) : base(Target)
{
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("CoreUObject");
PrivateDependencyModuleNames.Add("TraceLog");
PublicDependencyModuleNames.Add("RSA");
}
}