Files
UnrealEngine/Engine/Source/ThirdParty/nanoflann/nanoflann.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

19 lines
413 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using UnrealBuildTool;
public class nanoflann : ModuleRules
{
protected readonly string Version = "1.4.2";
public nanoflann(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string VersionPath = Path.Combine(ModuleDirectory, Version);
PublicSystemIncludePaths.Add(Path.Combine(VersionPath, "include"));
}
}