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UnrealEngine/Templates/TP_VirtualRealityBP/Config/Android/AndroidEngine.ini
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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INI

[/Script/Engine.RendererSettings]
r.DistanceFields=0
; r.Mobile.AllowFramebufferFetch=1 reverts the mobile deferred renderer from multi-pass to single-pass/Vulkan subpasses, which was the default before UE 5.7.
; Multi-pass deferred is disabled for VR Template for 5.7.1 due to rendering issues with mobile multi-view.
r.Mobile.AllowFramebufferFetch=1