Files
UnrealEngine/Engine/Plugins/Animation/LiveLinkUnrealDevice/Source/LiveLinkUnrealDevice/LiveLinkUnrealDevice.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

32 lines
626 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class LiveLinkUnrealDevice : ModuleRules
{
public LiveLinkUnrealDevice(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"LiveLink",
"LiveLinkDevice",
"LiveLinkHub",
"LiveLinkHubMessaging",
"LiveLinkSequencer",
"Messaging",
"Networking",
"Projects",
"Slate",
"SlateCore",
"TakeRecorder",
}
);
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
}
}