Files
UnrealEngine/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/TimecodeSynchronizer.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

30 lines
543 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TimecodeSynchronizer : ModuleRules
{
public TimecodeSynchronizer(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"MediaAssets",
"MediaUtils",
"TimeManagement",
});
if (Target.bBuildEditor == true)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"MediaPlayerEditor",
"Slate",
"SlateCore",
});
}
}
}