Files
UnrealEngine/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Private/status/Status.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

26 lines
418 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "status/Status.h"
#include "status/Storage.h"
namespace sc {
StatusCode Status::get() {
return StatusStorage::get();
}
bool Status::isOk() {
return StatusStorage::isOk();
}
HookFunction Status::getHook() {
return StatusStorage::getHook();
}
void Status::setHook(HookFunction hook) {
StatusStorage::setHook(hook);
}
} // namespace sc