Files
UnrealEngine/Engine/Plugins/Experimental/ChaosMover/Source/ChaosMover/ChaosMover.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

33 lines
551 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ChaosMover : ModuleRules
{
public ChaosMover(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"GameplayTags",
"InputCore",
"NetCore",
"Mover",
"Water"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"DeveloperSettings",
"Engine"
}
);
SetupModulePhysicsSupport(Target);
}
}
}