Files
UnrealEngine/Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Private/BakeToControlRigSettings.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

17 lines
366 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "BakeToControlRigSettings.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(BakeToControlRigSettings)
UBakeToControlRigSettings::UBakeToControlRigSettings(const FObjectInitializer& Initializer)
: Super(Initializer)
{}
void UBakeToControlRigSettings::Reset()
{
bReduceKeys = false;
SmartReduce.Reset();
}