Files
UnrealEngine/Engine/Plugins/Chooser/Source/ProxyTable/ProxyTable.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

28 lines
580 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ProxyTable : ModuleRules
{
public ProxyTable(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Chooser"
// ... add other public dependencies that you statically link with here ...
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
// ... add private dependencies that you statically link with here ...
}
);
}
}
}