Files
UnrealEngine/Engine/Plugins/Editor/AssetRegistryExport/Source/AssetRegistryExport.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

28 lines
454 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AssetRegistryExport : ModuleRules
{
public AssetRegistryExport(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Engine"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"SQLiteCore",
"AssetRegistry",
}
);
}
}