Files
UnrealEngine/Engine/Plugins/Editor/CryptoKeys/Source/CryptoKeysOpenSSL/CryptoKeysOpenSSL.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

27 lines
489 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CryptoKeysOpenSSL : ModuleRules
{
public CryptoKeysOpenSSL(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.Add("CryptoKeys");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"OpenSSL"
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
}
}