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UnrealEngine/Engine/Plugins/Editor/EngineAssetDefinitions/Source/Private/Animation/SkeletalMeshUtilities.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

12 lines
182 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
class USkeletalMesh;
namespace UE::SkeletalMeshUtilities
{
void AssignSkeletonToMesh(USkeletalMesh* SkelMesh);
}