Files
UnrealEngine/Engine/Plugins/Experimental/EvaluationNotifies/Source/Runtime/EvaluationNotifiesRuntime.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
687 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class EvaluationNotifiesRuntime : ModuleRules
{
public EvaluationNotifiesRuntime(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add(Path.Combine(EngineDirectory,"Source/ThirdParty/AHEasing/AHEasing-1.3.2"));
PublicDependencyModuleNames.AddRange(
new string[]
{
"AnimationCore",
"AnimGraphRuntime",
"Core",
"CoreUObject",
"Engine",
"AnimationWarpingRuntime",
"RigVM",
"UAF",
"UAFAnimGraph",
});
}
}
}