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UnrealEngine/Engine/Plugins/Experimental/MutablePopulation/Source/CustomizableObjectPopulation/Private/MuCOP/CustomizableObjectPopulationCustomVersion.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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584 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MuCOP/CustomizableObjectPopulationCustomVersion.h"
#include "Serialization/CustomVersion.h"
using namespace CustomizableObjectPopulation;
const FGuid FCustomizableObjectPopulationCustomVersion::GUID(0xC1270312, 0xAB730B1E, 0x0B1EC790, 0x917A7105);
// Register the custom version with core
FCustomVersionRegistration GRegisterCustomizableObjectPopulationCustomVersion(FCustomizableObjectPopulationCustomVersion::GUID, FCustomizableObjectPopulationCustomVersion::LatestVersion, TEXT("CustomizableObjectPopulationVer"));