Files
UnrealEngine/Engine/Plugins/Experimental/PCGInterops/PCGFastGeoInterop/Source/PCGFastGeoInterop/PCGFastGeoInterop.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

28 lines
502 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class PCGFastGeoInterop : ModuleRules
{
public PCGFastGeoInterop(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"FastGeoStreaming",
"PCG",
});
}
}
}