Files
UnrealEngine/Engine/Plugins/Experimental/SerializationUtils/Source/XmlSerialization/Private/XmlSerializationModule.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

18 lines
394 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
DECLARE_LOG_CATEGORY_EXTERN(LogXmlSerialization, Log, All);
class FXmlSerializationModule : public IModuleInterface
{
public:
//~ Begin IModuleInterface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
//~ End IModuleInterface
};