Files
UnrealEngine/Engine/Plugins/Experimental/VirtualProduction/VPSettings/Source/VPSettings.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

20 lines
322 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class VPSettings : ModuleRules
{
public VPSettings(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Engine",
"CoreUObject",
"GameplayTags",
}
);
}
}