Files
UnrealEngine/Engine/Plugins/MemoryUsageQueries/Source/MemoryUsageQueries/MemoryUsageQueries.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

36 lines
625 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class MemoryUsageQueries : ModuleRules
{
public MemoryUsageQueries(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[] {
"$(ModuleDir)/Public",
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AssetRegistry",
"Engine",
"EngineSettings",
"PakFile"
}
);
}
}
}