26 lines
466 B
C#
26 lines
466 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class MetaHumanFaceAnimationSolver : ModuleRules
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{
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public MetaHumanFaceAnimationSolver(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(new string[]
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{
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"Core",
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});
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PrivateDependencyModuleNames.AddRange(new string[]
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{
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"CoreUObject",
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"Engine",
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"Projects",
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"Json",
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"Slate",
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"SlateCore",
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"MetaHumanConfig",
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});
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}
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}
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