Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanLiveLink/Source/LiveLinkFaceSource/Public/LiveLinkFaceSourceDefaults.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

23 lines
466 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UObject/Object.h"
#include "LiveLinkFaceSourceDefaults.generated.h"
UCLASS(config = Editor, defaultconfig)
class LIVELINKFACESOURCE_API ULiveLinkFaceSourceDefaults : public UObject
{
public:
GENERATED_BODY()
UPROPERTY(config, EditAnywhere, Category = "Subject")
bool bHeadOrientation = true;
UPROPERTY(config, EditAnywhere, Category = "Subject")
bool bHeadTranslation = true;
};