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UnrealEngine/Engine/Plugins/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/ICustomizableObjectExtensionNode.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

27 lines
739 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MuT/NodeExtensionData.h"
#include "UObject/Interface.h"
#include "ICustomizableObjectExtensionNode.generated.h"
class FExtensionDataCompilerInterface;
/** Customizable Object graph nodes that output FExtensionData should implement this interface */
UINTERFACE(MinimalAPI)
class UCustomizableObjectExtensionNode : public UInterface
{
GENERATED_BODY()
};
class ICustomizableObjectExtensionNode
{
GENERATED_BODY()
public:
/** Generate a UE::Mutable::Private::Node that produces FExtensionData */
virtual UE::Mutable::Private::Ptr<UE::Mutable::Private::NodeExtensionData> GenerateMutableNode(FExtensionDataCompilerInterface& CompilerInterface) const = 0;
};